Add additional content around README.
parent
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@ -3,4 +3,4 @@
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bootstrap
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compile_commands.json
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docs/
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test/runner
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test/test
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6
Makefile
6
Makefile
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@ -8,10 +8,10 @@ build: include/*.h src/*.c
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bear: include/*.h src/*.c
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@bear -- ${BUILD}
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test: test/runner
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test: test/test
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$^
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test/runner: include/*.h src/*.c test/*.h test/*.c
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clang -I include src/*.c test/*.c -o test/runner -lm
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test/test: include/*.h src/*.c test/*.h test/*.c
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clang -I include src/*.c test/*.c -o test/test -lm
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.PHONY: test
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136
README.md
136
README.md
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@ -5,6 +5,9 @@ CLI utility for defining custom project initialization scripts.
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TODO:
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- [ ] Add evaluator tests.
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- [ ] Color output to console.
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- [ ] string -> line, case insensitive
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- [ ] Ensure keys are alphanumeric, underscore
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- [ ] sophie
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## Overview
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@ -21,17 +24,19 @@ this project will feel at home. Ultimately the goal is to create (optionally)
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interactive scripts like those mentioned in the above list to quickly scaffold
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your new projects in a consistent way.
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---
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We start with an example. Consider the following *spec*, which we'll name
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`example`:
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`touch` (this example exists as a [pre-packaged spec](./specs/touch)):
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```json
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{
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"filename": {
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"type": "STRING",
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"type": "text",
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"prompt": "What file should I create for you? "
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}
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}
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```
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and its associated *builder*:
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and its associated *runner*:
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```bash
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#!/usr/bin/env bash
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@ -42,40 +47,131 @@ touch "$OUT/$FILENAME"
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Running `bootstrap` with these two files configured will invoke the following
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interactive script:
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```bash
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> bootstrap example
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I: What file should I create for you? hello-world.txt
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O: Creating hello-world.txt
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>
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$> bootstrap touch
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What file should I create for you? hello-world.txt
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Creating hello-world.txt
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$> ls
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... hello-world.txt ...
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```
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Here the line prefixed with `I:` indicates a prompt that must be answered by
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the user. The line prefixed with `O:` indicates the output of the builder
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script. You should now see a new `hello-world.txt` file in your current working
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You should now see a new `hello-world.txt` file in your current working
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directory.
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## Usage
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TODO
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### Installation
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TODO
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### Specs and Builders
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### Runners
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TODO
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A spec refers to any directory containing a file named `runner`. The only
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requirement enforced by `bootstrap` is for this file to be an executable (e.g.
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`chmod +x`), but typically the `runner` is a shell script:
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```bash
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#!/usr/bin/env bash
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...
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```
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The `runner` is invoked with its current working directory set to that of the
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directory containing it. For instance, if we have a `runner` script living in
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directory `~/Documents/specs/example` with contents:
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```bash
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#!/usr/bin/env bash
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echo "$PWD"
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```
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the output of `bootstrap example` will *always* be e.g.
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```bash
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> bootstrap example
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/home/jrpotter/Documents/specs/example
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```
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regardless of where we call the `bootstrap` command.
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#### Exit Code
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`bootstrap` always invokes the `runner` using the system `sh` command:
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```bash
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> /bin/sh sh -c ./runner
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```
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The exit code emitted by `bootstrap` will mirror that returned by the `runner`
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executable.
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### Specs
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If interested in making the `runner` more flexible, you can provide different
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environment variables in the form of a `spec.json` file. This file must live
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in the same spec as the `runner`. When invoking `bootstrap`, the file is used to
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determine what prompts should be displayed to the user before executing the
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`runner` file. The user's responses are then included as environment variables
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to the `runner` process.
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The file contents should consist of a top-level JSON object and any number of
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child objects called *fields*. A typical `spec.json` file looks like:
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```json
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{
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"fieldname": {
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"type": "text",
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"prompt": "Prompt for field> "
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},
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...
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}
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```
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In this example, the first field is called `"fieldname"`. `bootstrap` sees this
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field and writes the prompt `"Prompt for field> "` to `stdout`. Since
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`"fieldname"` has type `"text"`, `bootstrap` will wait for the user to input
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a string (submitted with a newline).
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If the user were to enter, say `fieldvalue`, in response to the prompt,
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the `runner` script would then have access to an environment variable
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`FIELDNAME` set to `fieldvalue` on launch.
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#### Types
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The value of `type` determines how a field is prompted for. Note the value of
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`type` is case insenstive. The currently supported list of types are:
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* `text`
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* The simplest prompt type. Takes in a free-form response submitted after a
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newline (`\n`) is encountered.
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#### Root Directory
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All specs should exist in the same *root directory*. As an example of what this
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directory might look like, refer to `specs` at the top-level of this project.
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When invoking `bootstrap <name>`, `<name>` is expected to correspond to some
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spec found within the root directory.
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To tell `bootstrap` where your specs are located, you can provide the path to
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the root directory using the `-d` option like so:
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```bash
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> bootstrap -d ~/Documents/specs example
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...
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```
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If no option is set, `bootstrap` will fallback to using the value of the
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`BOOTSTRAP_ROOT_DIR` environment variable. If this also isn't set, `bootstrap`
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will abort with an appropriate error message.
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### Other Environment Variables
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TODO
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By default, the `runner` command will have the following environment variables
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defined. Defining these fields in a `spec.json` file will override the default
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values:
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* `OUT`
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* The directory `bootstrap` was invoked from. Named since this is usually
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where you want to initialize new files of your project in.
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### Supplied Specs
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TODO
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A number of specs are provided out of the box. If you installed `bootstrap`
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using `nix`, the `BOOTSTRAP_ROOT_DIR` will automatically be set to the location
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of these [specs](./specs). Keep in mind this list is very opinionated - they
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reflect my personal needs for projects. Feel free to specify a different specs
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root directory if these do not fit your needs.
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### Using With Nix
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TODO
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As a suggestion, use `nix` from within your `runner` scripts for maximum
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reproducibility. Refer to the provided specs for inspiration on how you can do
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this.
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## Development
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/// The `prompt` of a `spec.json` field is not a string.
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ERROR_VALIDATOR_FIELD_PROMPT_INVALID,
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/// The `run.sh` file could not be found.
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ERROR_EVALUATOR_RUN_SH_NOT_FOUND,
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/// The `run.sh` file is not executable.
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ERROR_EVALUATOR_RUN_SH_NOT_EXEC,
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/// The `runner` file could not be found.
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ERROR_EVALUATOR_RUNNER_NOT_FOUND,
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/// The `runner` file is not executable.
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ERROR_EVALUATOR_RUNNER_NOT_EXEC,
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/// A user response to a prompt is not valid.
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ERROR_EVALUATOR_RESPONSE_INVALID,
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};
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@ -1,6 +1,6 @@
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/**
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@file
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@brief `spec.json` and `run.sh` evaluator.
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@brief `spec.json` and `runner` evaluator.
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*/
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#ifndef _BOOTSTRAP_EVALUATOR_H
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#define _BOOTSTRAP_EVALUATOR_H
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#include "validator.h"
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/**
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@brief Run the `run.sh` script found in the configured spec.
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@brief Run the `runner` file found in the configured spec.
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@param config
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A reference to the parameters describing the desired spec.
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@param fields
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The list of prompts to have answered by the user prior to executing `run.sh`.
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The list of prompts to have answered by the user prior to executing `runner`.
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Responses are included as environment variables in the invoked subshell.
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@param error
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The out parameter containing a possible error. Set to a null pointer if no
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error occurs. Otherwise set to an @ref Error instance.
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@return
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If @p error is set, returns `EXIT_FAILURE`. Otherwise returns the exit code
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returned by `run.sh`.
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returned by the `runner`.
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*/
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int evaluate_run_sh(
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int evaluate_runner(
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const struct Config *const config,
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const struct DynArray *const fields,
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struct Error **error
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@brief The types of fields `bootstrap` can handle.
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*/
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enum FieldType {
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FT_STRING = 1,
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FT_TEXT = 1,
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};
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/**
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```json
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{
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"abc": {
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"type": "STRING",
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"prompt": "ABC"
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"type": "text",
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"prompt": "ABC> "
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},
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"def": {
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"type": "STRING",
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"prompt": "DEF"
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"type": "text",
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"prompt": "DEF> "
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},
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}
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```
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2
main.c
2
main.c
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goto cleanup_parsed;
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}
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if ((retval = evaluate_run_sh(config, prompts, &error))) {
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if ((retval = evaluate_runner(config, prompts, &error))) {
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if (error) {
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fprintf(stderr, "%s", error->message);
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}
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@ -1,3 +0,0 @@
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#!/usr/bin/env bash
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echo "hello world"
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@ -1,6 +0,0 @@
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{
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"display": {
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"type": "STRING",
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"prompt": "This is a prompt"
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}
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}
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@ -0,0 +1,4 @@
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#!/usr/bin/env bash
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echo "Creating $FILENAME"
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touch "$OUT/$FILENAME"
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@ -0,0 +1,6 @@
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{
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"filename": {
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"type": "text",
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"prompt": "What file should I create for you? "
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}
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}
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#include "string_buf.h"
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#include "validator.h"
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static struct Error *find_run_sh(const struct Config *const config) {
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static struct Error *find_run_exec(const struct Config *const config) {
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assert(config);
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struct stat sb;
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const char *segments[] = {config->root_dir, config->target, "run.sh"};
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const char *segments[] = {config->root_dir, config->target, "runner"};
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char *filepath =
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join_path_segments(sizeof(segments) / sizeof(char *), segments);
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int stat_res = stat(filepath, &sb);
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if (stat_res == -1 && errno == ENOENT) {
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return ERROR_NEW(
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ERROR_EVALUATOR_RUN_SH_NOT_FOUND,
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ERROR_EVALUATOR_RUNNER_NOT_FOUND,
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"Could not find ",
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config->target,
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"/run.sh"
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"/runner"
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);
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}
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if (!(sb.st_mode & S_IXUSR)) {
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return ERROR_NEW(
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ERROR_EVALUATOR_RUN_SH_NOT_EXEC,
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ERROR_EVALUATOR_RUNNER_NOT_EXEC,
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config->target,
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"/run.sh is not executable."
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"/runner is not executable."
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);
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}
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assert(field);
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switch (field->type) {
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case FT_STRING:
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case FT_TEXT:
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printf("%s", field->prompt);
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// TODO: Probably want this buffer size to be a bit more dynamic.
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char *input = calloc(1, 1024);
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string_buf_sappend(env, "' ");
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}
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int evaluate_run_sh(
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int evaluate_runner(
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const struct Config *const config,
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const struct DynArray *const fields,
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struct Error **error
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) {
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*error = find_run_sh(config);
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*error = find_run_exec(config);
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if (*error) {
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return EXIT_FAILURE;
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}
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}
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}
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const char *segments[] = {config->root_dir, config->target, "run.sh"};
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const char *segments[] = {config->root_dir, config->target, "runner"};
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const char *filepath =
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join_path_segments(sizeof(segments) / sizeof(char *), segments);
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const char *env = string_buf_convert(env_buf);
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@ -28,7 +28,7 @@ static struct Error *read_field(const cJSON *const field, struct Field **out) {
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}
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if (strcmp(type->valuestring, "STRING") == 0) {
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(*out)->type = FT_STRING;
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(*out)->type = FT_TEXT;
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} else {
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error = ERROR_NEW(
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ERROR_VALIDATOR_FIELD_TYPE_UNKNOWN,
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