CLI for initializing projects in a configurable way.
 
 
 
 
 
 
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README.md

bootstrap

CLI utility for defining custom project initialization scripts.

Overview

bootstrap is a tool for quickly defining your own init-like scripts. If you are familiar with tools like

  • npm init
  • nix flake init
  • django-admin startproject
  • mix phx.new
  • etc.

this project will feel at home. Ultimately the goal is to create (optionally) interactive scripts like those mentioned in the above list to quickly scaffold your new projects in a consistent way.


We start with an example. Consider the following spec, which we'll name touch (this example exists as a pre-packaged spec):

{
  "filename": {
    "type": "line",
    "prompt": "What file should I create for you? "
  }
}

and its associated runner:

#!/usr/bin/env bash

echo "Creating $FILENAME"
touch "$OUT/$FILENAME"

Running bootstrap with these two files configured will invoke the following interactive script:

$ bootstrap touch
What file should I create for you? hello-world.txt
Creating hello-world.txt
$ ls
... hello-world.txt ...

You should now see a new hello-world.txt file in your current working directory.

Installation

Nix

It is recommended you use Nix to install bootstrap. If using a flake, specify bootstrap as an inputs attribute the normal way. Otherwise, if you have a new enough version of nix, import the executable like so:

(builtins.getFlake "github:jrpotter/bootstrap/${version}").packages.${system}.default;

If flakes is not enabled or your nix version does not support builtins.getFlake, you can instead use:

(import (pkgs.fetchFromGitHub {
  owner = "jrpotter";
  repo = "bootstrap";
  rev = "${version}";
  sha256 = "${sha256}";
})).packages.${system}.default;

Usage

Runners

A spec refers to any directory containing a file named runner. The only requirement enforced by bootstrap is for this file to be an executable (e.g. chmod +x), but typically the runner is a shell script:

#!/usr/bin/env bash
...

The runner is invoked with its current working directory set to that of the directory containing it. For instance, if we have a runner script living in directory ~/Documents/specs/example with contents:

#!/usr/bin/env bash
echo "$PWD"

the output of bootstrap example will always be e.g.

> bootstrap example
/home/jrpotter/Documents/specs/example

regardless of where we call the bootstrap command.

Exit Code

bootstrap always invokes the runner using the system sh command:

> /bin/sh sh -c ./runner

The exit code emitted by bootstrap will mirror that returned by the runner executable.

Specs

If interested in making the runner more flexible, you can provide different environment variables in the form of a spec.json file. This file must live in the same spec as the runner. When invoking bootstrap, the file is used to determine what prompts should be displayed to the user before executing the runner file. The user's responses are then included as environment variables to the runner process.

The file contents should consist of a top-level JSON object and any number of child objects called fields. A typical spec.json file looks like:

{
  "fieldname": {
    "type": "line",
    "prompt": "Prompt for field> "
  },
  ...
}

In this example, the first field is called "fieldname". bootstrap sees this field and writes the prompt "Prompt for field> " to stdout. Since "fieldname" has type "line", bootstrap will wait for the user to input a string (submitted with a newline).

If the user were to enter fieldvalue in response to the prompt, the runner script would then have access to an environment variable FIELDNAME set to fieldvalue. Field names should respect the POSIX standard on environment variable naming. That is, field names must consist solely of alphanumeric characters or underscores and are not permitted to start with a digit.

Types

The value of type determines how a field is prompted for. Note the value of type is case insenstive. The currently supported list of types are:

  • line
    • Takes in a free-form response submitted after encountering a newline (\n). The resulting environment variable has leading and trailing whitespace trimmed.
    • If required, whitespace-only strings are re-prompted.
  • yes
    • Takes in any of "yes", "y", "no", and "n". Answers are case insensitive.
    • Even if not required, any answer that does not match one of these patterns is re-prompted.
    • A value of "yes" has an environment variable with value 1 passed to the runner. A value of "no" has an environment variable with a null value (i.e. an empty string) passed to the runner.

Options

Additional options can be included in a field definition.

  • required
    • A value must be specified. How this option is interpreted depends on type.
    • Defaults to true.

Root Directory

All specs should exist in the same root directory. As an example of what this directory might look like, refer to specs at the top-level of this project. When invoking bootstrap <name>, <name> is expected to correspond to some spec found within the root directory.

To tell bootstrap where your specs are located, you can provide the path to the root directory using the -d option like so:

> bootstrap -d ~/Documents/specs example
...

If no option is set, bootstrap will fallback to using the value of the BOOTSTRAP_ROOT_DIR environment variable. If this also isn't set, bootstrap will abort with an appropriate error message.

Other Environment Variables

By default, the runner command will have the following environment variables defined. Defining these fields in a spec.json file will override the default values:

  • OUT
    • The directory bootstrap was invoked from. Named since this is usually where you want to initialize new files of your project in.

Supplied Specs

A number of specs are provided out of the box. If you installed bootstrap using nix, the BOOTSTRAP_ROOT_DIR will automatically be set to the location of these specs. Keep in mind this list is very opinionated - they reflect my personal needs for projects. Feel free to specify a different root directory if these do not fit your needs.

As a suggestion, use nix from within your runner scripts for maximum reproducibility. Refer to the provided specs for inspiration on how you can do this.

Development

This tool was originally written for personal usage and, as such, any functionality (or lack thereof) reflects my own needs as I have come across them. If interested in adding more capabilities, please send a PR or just fork the project for your own purposes.

Building

We use CMake (version 3.27.7) to build the project. If a build/ directory does not already exist, run the following:

$ mkdir -p build/{Debug,Release}
$ pushd build/Debug && cmake -DCMAKE_BUILD_TYPE=Debug ../.. && popd
$ pushd build/Release && cmake -DCMAKE_BUILD_TYPE=Release ../.. && popd

These commands will create a CMake cache file in each subdirectory with the build types set. Now you can build a Debug or Release variant by navigating to the corresponding subdirectory and running:

$ cmake --build .

The clangd LSP (version 14.0.6) is included in this flake. The codelldb VSCode plugin is also included to interface with the LSP. Note this plugin, despite its name, is compatible with other editors (e.g. neovim). To configure, refer to your editor's documentation.

To use the LSP across files, a compilation database must be generated. The CMakeLists.txt file already enables this in the Debug configuration type. A top-level compile_commands.json symbolic link already exists and points to this generated database.

Testing

We use CTest (version 3.27.7) for unit testing. To run the tests, navigate to build/Debug and type the following:

$ cmake --build .
$ make test

Documentation

Documentation is generated using Doxygen (version 1.9.7) through CMake. (Re)generate documentation by navigating to the desired build configuration directory and running:

$ cmake --build .
$ make docs

Formatting

We use clang-format to ensure consistent formatting. A pre-commit file is included in .githooks to enforce usage. Run the following to configure git to use it:

git config --local core.hooksPath .githooks/

If running direnv, this is done automatically upon entering the project directory.