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Use lazy ByteString for consistency.

master
Joshua Potter 2018-02-28 21:08:39 -08:00
parent 9ff52874e4
commit a82f99a5c5
2 changed files with 3 additions and 3 deletions

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@ -2,10 +2,10 @@
-- --
-- see: https://github.com/sol/hpack -- see: https://github.com/sol/hpack
-- --
-- hash: fc6b86411535aa75c305ca8e5e3c4b1690cffe2f3b62d7e8505cfc487d68bca6 -- hash: a4082efbb202e5bca1cadbf92685d4b397ecc76d3ba337e534bf5b7f8194b68a
name: postlude name: postlude
version: 0.1.0.1 version: 0.1.0.2
description: Please see the README on Github at <https://github.com/jrpotter/postlude#readme> description: Please see the README on Github at <https://github.com/jrpotter/postlude#readme>
homepage: https://github.com/jrpotter/postlude#readme homepage: https://github.com/jrpotter/postlude#readme
bug-reports: https://github.com/jrpotter/postlude/issues bug-reports: https://github.com/jrpotter/postlude/issues

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@ -113,7 +113,7 @@ import Data.Bool as X
, otherwise , otherwise
) )
import Data.ByteString as X import Data.ByteString.Lazy as X
( ByteString ( ByteString
) )